{player getVariable "ace_w_head_hit";},
{player getVariable "ace_w_body";},
{player getVariable "ace_w_hands";},
{player getVariable "ace_w_legs";},
{player getVariable ["ace_w_state",0];},
{player getVariable "ace_sys_wounds_uncon";},
{player getVariable "ace_w_bleed";},
{player getVariable "ace_w_bleed_add";},
{player getVariable "ace_w_pain";},
{player getVariable "ace_w_pain_add";},
{player getVariable "ace_w_epi";},
{player getVariable "ace_w_nextuncon";},
{player getVariable "ace_w_unconlen";},
{player getVariable "ace_w_stab";},
{player getVariable "ace_w_cutofftime";},
{player getVariable "ace_w_carry";},
{player getVariable "ace_w_revive";},
{player getVariable "ace_w_wakeup";},